All competitions (local, national and international) using the FMNTR logo strictly apply these rules.
Thrown projectiles must complete at least half a rotation before hitting the target (except, of course, in the no-spin style).
Required condition
Throwing is carried out from distances of 3, 4, 5, 6 and 7 meters.
Distances
Three identical pieces of equipment are used, previously checked and approved by the competition judge.
Shells
Walk-back is a discipline that awards the title of national/international/world champion in knife and axe throwing at officially recognized competitions of the appropriate level. *The rules are the same for the axe wolf-back, the knife wolf-back, and the no-spin walk-back.
Discipline: Rating
Maximum points
300
60
Number of throws
Starting position
The thrower must keep both feet behind the throwing line. If the thrower touches the line with their foot or crosses it (touching the ground behind the line with their foot) before the projectile hits the target, the throw is invalidated and scores 0 points.
The thrower may move back from the throwing line, but must keep at least one foot completely within the sector between his distance line and the next.
If your front foot touches the line of the next sector, the throw is cancelled and 0 points are awarded. Your front foot must not touch the line of the next, longer distance.
Execution Procedure
They start from a 3-meter line and throw all 3 projectiles at the target from left to right.
After this series of 3 throws, the points for each throw are recorded by an assistant, who is usually called a "scorer".
After this, the thrower can collect the projectiles and move on to the next distance.
This procedure is repeated for each distance up to 7 meters and is called a "walk." Thus, each "walk" will consist of 15 throws (3 at each of the 5 distances).
After completing the "walk", the thrower returns to the 3 meter line and repeats the same procedure until 4 "walks" are completed.
The competition consists of 4 "walks", a total of 60 throws.
Points
The maximum number of points that can be scored in one “walk” is 75, which means 300 points in total.
In the event of a disagreement between the thrower and the scorer regarding the points scored, a referee will be called in, whose decision is final and not subject to appeal.
Awards
Medals will be awarded in categories regardless of the number of participants.
Long Distance - A throwing competition involves throwing a projectile into a circular target with a diameter of 1 meter from the maximum possible distance. *The rules are the same for the axe wolf-back, the knife wolf-back, and the no-spin walk-back.
The throwing area is divided into 3-metre sections, starting at 4 metres for the no-spin style and at 7 metres for the axe and knife (rotational style).
The thrower, having chosen the initial distance within the first sector, has 3 throws at his disposal (test throws are not allowed).
If one of the throws is successful (the projectile hits the target), the distance is measured to the nearest centimeter. The thrower then collects the projectiles and has three more throws for the next chosen distance.
The thrower may choose a new distance by moving back any distance from the previous successful distance. They are not required to move to the next sector, but they cannot skip a sector.
If the thrower misses all 3 throws at the chosen distance, the test ends for him.
The weight and dimensions of the equipment MUST comply with the general rules of the competition.
Medals will be awarded in categories regardless of the number of participants.